In the game, the main character begins with a ramshackle farm, enough money to begin small-scale crop farming and no standing within the Mineral Town community. Over the course of the game, the player must build a thriving farm, and become friends with the citizens of Mineral Town. While gameplay typically involves the acts of farming itself and interacting with the people the character meets, almost all of the actions a player makes must be balanced with the two most overriding factors of the game, time and money. A third factor, energy, threads through them both, but not in all circumstances and to an ever-decreasing extent as the game progresses.
Time passes while players traverse the village or remain outside buildings. The growing of crops and raising of livestock requires daily attention and the expenditure of time. The old and inefficient tools the player begins the game with cause crop farming to be a slow and unproductive way of earning money. Upgrading the tools requires time and money. Once the tools have been upgraded, it allows the player to farm more efficiently, resulting in more crops being grown at once. This results in more money being earned and more options becoming available. As the cash flow increases, the ability to upgrade tools further, buy more seeds of a higher quality at once and purchase livestock enables the player to increase their earnings yet further.
Players who find that they have purchased enough upgrades, extensions and stock for the farm and begin to keep their profit from farming will also find that they have suddenly acquired a lot of time as well. Instead of toiling over small patches of crops, they'll be tending far greater amounts of crops yet spending a fraction of the time doing so. This slow build-up to a sudden change of fortunes is a trademark of the Harvest Moon series. The common factor in this sudden turnaround of fortunes is the poor state of the farm at the beginning of the game, several of the game's 'days' are spent making the fields suitable for seed planting. This also is a common occurrence in the Harvest Moon series.
In Back to Nature, since the passing of Jack's grandfather, the farm has fallen into disuse and the fields have become overgrown with weeds. Once this initial obstacle is cleared, the player can then start to expand on these most basic tasks as they proceed to build up the value of their produce. There is no requirement for crops to be planted immediately or for any other tasks to be performed upon starting a new game, though players have a limited number of days before being asked to leave the farm if it remains in disrepair.
Energy is the other concern facing players who wish to be successful, particularly in the early stages of the game. The main character can perform a limited amount of tasks each day. Rather than displaying an energy bar, the game instead shows the character becoming more tired as he performs more tasks and spending time in a daze. Repeatedly pushing Jack beyond exhaustion will result in him passing out and having to visit the local hospital. Jack's maximum energy can be increased by locating hidden "power berries" scattered throughout the town. Energy can be regained through rest, eating, or visiting the local hot springs.
The weather can affect how the player completes their goals during that day. Regardless of season, most days are calm and do not cause adverse or positive affects on the player's activities. Rainfall results in crops being watered without player intervention, freeing time to pursue other goals, but at the same time, can cause the player to develop a cold, forcing him not to work for a day. Hurricanes and blizzards cause the destruction of crops, the loss of certain livestock if they're left outside and also prevent the character from leaving his home for the day.
Years ago, the main character, Jack, came to his grandfather's farm for the summer. His grandfather was too busy taking care of the farm to spend much time with the boy, but the boy was free to explore the town and the forest as he wished. Jack befriended his grandfather's puppy and met a little girl his own age with whom he became close friends.
When the summer was over, the boy had to go back home, but he promised the little girl that he would return someday. He was waiting a very long time to meet her again
When Jack's grandfather died years later, Jack had grown into a young man, and he came to the town again to take over the farm. The mayor talked things over with the village, and they had decided that Jack could stay as the rightful owner if he could restore the farm back to its original state within three years. But if Jack couldn't restore the farm, or cannot get along with the villagers, he would have to leave.
Time passes while players traverse the village or remain outside buildings. The growing of crops and raising of livestock requires daily attention and the expenditure of time. The old and inefficient tools the player begins the game with cause crop farming to be a slow and unproductive way of earning money. Upgrading the tools requires time and money. Once the tools have been upgraded, it allows the player to farm more efficiently, resulting in more crops being grown at once. This results in more money being earned and more options becoming available. As the cash flow increases, the ability to upgrade tools further, buy more seeds of a higher quality at once and purchase livestock enables the player to increase their earnings yet further.
Players who find that they have purchased enough upgrades, extensions and stock for the farm and begin to keep their profit from farming will also find that they have suddenly acquired a lot of time as well. Instead of toiling over small patches of crops, they'll be tending far greater amounts of crops yet spending a fraction of the time doing so. This slow build-up to a sudden change of fortunes is a trademark of the Harvest Moon series. The common factor in this sudden turnaround of fortunes is the poor state of the farm at the beginning of the game, several of the game's 'days' are spent making the fields suitable for seed planting. This also is a common occurrence in the Harvest Moon series.
In Back to Nature, since the passing of Jack's grandfather, the farm has fallen into disuse and the fields have become overgrown with weeds. Once this initial obstacle is cleared, the player can then start to expand on these most basic tasks as they proceed to build up the value of their produce. There is no requirement for crops to be planted immediately or for any other tasks to be performed upon starting a new game, though players have a limited number of days before being asked to leave the farm if it remains in disrepair.
Energy is the other concern facing players who wish to be successful, particularly in the early stages of the game. The main character can perform a limited amount of tasks each day. Rather than displaying an energy bar, the game instead shows the character becoming more tired as he performs more tasks and spending time in a daze. Repeatedly pushing Jack beyond exhaustion will result in him passing out and having to visit the local hospital. Jack's maximum energy can be increased by locating hidden "power berries" scattered throughout the town. Energy can be regained through rest, eating, or visiting the local hot springs.
The weather can affect how the player completes their goals during that day. Regardless of season, most days are calm and do not cause adverse or positive affects on the player's activities. Rainfall results in crops being watered without player intervention, freeing time to pursue other goals, but at the same time, can cause the player to develop a cold, forcing him not to work for a day. Hurricanes and blizzards cause the destruction of crops, the loss of certain livestock if they're left outside and also prevent the character from leaving his home for the day.
Years ago, the main character, Jack, came to his grandfather's farm for the summer. His grandfather was too busy taking care of the farm to spend much time with the boy, but the boy was free to explore the town and the forest as he wished. Jack befriended his grandfather's puppy and met a little girl his own age with whom he became close friends.
When the summer was over, the boy had to go back home, but he promised the little girl that he would return someday. He was waiting a very long time to meet her again
When Jack's grandfather died years later, Jack had grown into a young man, and he came to the town again to take over the farm. The mayor talked things over with the village, and they had decided that Jack could stay as the rightful owner if he could restore the farm back to its original state within three years. But if Jack couldn't restore the farm, or cannot get along with the villagers, he would have to leave.
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